The project intended to create space utilizing analogy as design method. A transformer was selected as an analogic ‘engine’ to initiate design process relating to the subject; “Architecture that makes erases and remakes parts of itself while morphing the remade parts and taking the program along for a ride.” To develop the analogical groundwork, two sequences of transforming images of the transformer robot were used to create a generative drawing to discover emerging spatial qualities. Using various materials and illustration styles, the drawing also suggested a site for the project; an edge condition of a bay. Chesapeake Bay was chosen as the site for the work, and the context of the site provided programmatic structure that the emerging spatial qualities of the drawing were related to. The fishing and leisure activities at the bay suggested that the project could accommodate a fish market and a hotel for tourists. The floating structure of the fish market is continuously morphing its form according to the market system and condition; it has different sections for different types of fish caught in the bay, which come from the shifting fishing boats that keep relocating according to the favorable fishing area in the bay. Also, area of exposed roof surface of the hotel varies by tide of the bay creating shell bed and the surface keep changing continuously as seashell and seaweed are growing and picked by hotel guests.